David Sarno, CEO and founder
David founded Lighthaus in 2013. He is a lecturer at the Stanford School of Medicine, and covered technology for 7 years at the Los Angeles Times. A recipient of the John S. Knight Journalism fellowship at Stanford, David has a degree in computer science from Yale, and a degree in fiction writing from the University of Iowa.
Emily O'Neal, creative director
Emily is a virtual reality experience designer specializing in interaction design. She has an MA in Media Studies from Stanford where she worked on medical VR applications with Virtual Human Interaction Lab. She also has a degree in Human Biology.
Ben Barefield, head learning engineer
Ben is the head learning engineer at Lighthaus. He specializes in designing and building STEM learning simulations, with a focus on biology and chemistry. Ben previously led learning engineering at Smart Sparrow, an award-winning, Gates Foundation-supported education technology company.
Wenyu Mao, VR engineer
Wenyu is an interdisciplinary developer who is passionate about both the technical and creative aspects of VR. She loves exploring how cutting edge technologies influence experience design.
Andrew Coggeshall, technical art director
Andrew is an award-winning 3D artist and animator who specializes in high quality visuals for interactive and VR experiences.
Sam Dixon, Sound designer
Sam is a music and effects designer who has worked on multiple VR titles. Sam graduated Summa Cum Laude from Berklee College of Music.
Elijah Williams, VR artist
Elijah was the art lead on Orbus VR, one of the first VR MMOs. He's an art and animation generalist who loves science.